To understand the capabilities of a army is to understand their abilities to conquer.


This is to describe the level of the armies ability to conquer, maintain control and hold size of territory. this is various depending on how big their empire or organization is. this includes their skills, weapons, powers, vehicles, leadership, strategy, tactics, politics, manipulation, etcs..

  • NOTE, if the army in question is not the type to conquer, but is similar to a horde or just destroys everything in it's path, then describe how wide and long is the armies path of destruction, sacking, and raiding and razing.
  • NOTE, if the conquered territory is barren and has no nostile or oppositions that would cause contest for control, then the Army has full control of said territory.

Conquest Tier System

Tier 10: Building

This includes barns, wind mills, small houses, apartment buildings, work buildings, factories, fortresses, strongholds, castles, skyscrapers, etc.. (for 10-A, this would include compounds, groups of buildings, campus', etc..)

10-C: Small Building level

10-B: Building level

10-A: Large/Multi Building level

Tier 9: Town

This includes towns that can be measured between village, town, or large town with populations between 500-100,000 people.

9-C: Village level

ex. Hype in Slovakia

9-B: Town level

ex. Davos in Swiss Alps.

9-A: Large/Multi Town level

ex. Bury St Edmunds in England

Tier 8: City

This includes settlements that range between small cities, normal cities, large/multiple cities or metropolis' with populations ranging between 100,000 - <1 million people.

8-C: Small Citylevel

8-B: City level

8-A: Large/Multi City level

Tier 7: Island

This includes small islands, regular islands or large/multiple islands.

7-C: Small Island level

7-B: Island level

7-A: Large/Multi Island level

Tier 6: Country

The ability to invade and conquer an entire country, either if it/they is/are considered small, regular or large/multiple.

6-C: Small Country/Multi State level

6-B: Country level

6-A: Large/Multi Country level

Tier 5: Continent

The manpower needed to invade and conquer (an) entire continent(s), small, regular or large/multiple.

5-C: Small Continent level

5-B: Continent level

5-A: Large/Multi Continent level

Tier 4: Planet

The military needed to control (an) entire planet(s), moon(s), etc.

4-C: Moon/Small Planet level

4-B: Planet level

4-A: Large/Multi Planet level

Tier 3: Solar System

A military that can establish control over (a) solar/star system(s) or more.

3-C: Solar System level

3-B: Star System level

3-A: Multi-Solar System level

Tier 2: Galaxy

A military power that conquers (a) galaxy(s) or more.

2-C: Small Galaxy level

2-B: Galaxy level

2-A: Large/Multi-Galaxy level

Tier 1: Universe

A military force that has power over an entire Universe.

Tier 0: Multiverse

Multiple or all the universes have been occupied.

Other Tiers

  • Unknown: if the exact tier cannot be found for how big the influence, conquest or territory of the faction's power is then it falls under here.
  • Dimension: since a dimension is not a real measurement, any faction that owns a separate dimension falls under here. Ex. Soul Society (Bleach), Demon World (Nanatsu No Taizai), etc..


It is important to note that this is not the same as power levels in other cases, this is to measure out the abilities of an army to conquer and invade.

Also, If someone says that they conquered a large spans of area without any real holdings, that leads to lots of confusion.

  • Ex. if someone says they conquered the universe but only holds one planet, that is not really applicable for Universe conquest, either Dimensional or Unknown Tier. Usually stated as the case for if there is no worthy opposition to be considered the case.

Also, if the faction exists with conquests can include other faction’s holdings as long as they are considered “Puppet States” as they are extensions of the factions’ sphere of influence.