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This is the profile a the Horde from Warcraft.

Summery[]

Originating on the Red planet of Durotan, the Horde came through the dark portal for the sack of conquest, but after decades of battling with the natives of the world of Azeroth, they have become one of the world powers with many races and groups joining them, preparing for the day they would go to all out war with the Alliance.

They are an organization that are made up of seven major races:

Military structure/Weaponry[]

Leaders[]

Main Leaders[]

  • Warchief
    • Thrall (Former)
    • Garrosh Hellscream (Former)
    • Vol'Jin (Former)
    • Slyvanas Windrunner (Former)
    • Unknown
  • Council (Current Ruling Body)
    • Baine Bloodhoof
    • Lor'themar Theron
    • Jastor Gallywix
    • Ji Firepaw
    • Thalyssra
    • Mayla Highmountain
    • Geya'rah
    • Talanji
    • Kiro
    • Lilian Voss (Interim for the Forsaken)

Second-in-command[]

  • Varok Saurfang
  • Baine Bloodhoof
  • Lor'themar Theron
  • Jastor Gallywix
  • Ji Firepaw
  • Vol'Jin (Deceased)

Military Leaders[]

  • Drek'Thar
  • Nazgrel
  • Cromush
  • Hamuul Runetotem
  • Master Apothecary Faranell
  • Grand Magister Rommath
  • Halduron Brightwing
  • Lady Liadrin
  • Aethas Sunreaver
  • Tae'thelan Bloodwatcher
  • Boss Mida

Champions/Heroes/Notable Individuals[]

  • Adventurers
  • Nathanos Blightcaller
  • Jevan Grimtotem
  • Rokhan
  • The Black Bride
  • Rexxar
  • Gorfax Angerfang
  • Gargok

Military Units[]

Infantry[]

  • Orc
    • Grunt
    • Warrior
  • Tauren
    • Spirit Walker
  • Troll
    • Troll Headhunter
    • Troll Berserker
  • Forsaken
    • Skeleton
    • Undead Elf
    • Zombie
  • Blood Elf
    • Mages
    • Rangers
    • Spellbreaker
  • Goblin
    • Sapper
  • Pandaren

Cavalry[]

  • Raider
  • Wind Rider
  • Troll Batrider

Special[]

  • Troll Witch Doctor
  • Orc Shaman
  • Banshee
  • Val'Kyr
  • Wraith
  • Wyvern

Heavy[]

  • Abomination
  • Ogre
  • Arcane Guardian
  • Blood Golem

Vehicles/Siege Weapons[]

  • Catapult
    • Demolisher
    • Forsaken catapult
  • Ballista
    • Troll ballista
    • Orc ballista
  • Shredders

Aircraft[]

  • Goblin Bomber
  • Zepplins
  • Horde Gunship

Navy[]

  • Warships

Military weapons[]

Melee weapons[]

  • Swords
  • Spears
  • Axes
  • Clubs

Ranged weapons[]

  • Rifles
  • Bows & Arrows
  • Staves

Explosives[]

  • Bombs
  • Missiles
  • Arcane Bombs

Adventurer Items[]

Command Buildings[]

  • Great Hall
  • Fortress

Supply Buildings[]

  • Barn
  • Pig Farm
  • Troll Lumber Mill
  • War Mill
  • Oil Refinery
  • Oil Platform
  • Orc Burrow
  • Fishing Shack
  • Frostwall Mine
  • Gem Boutique
  • Herb Garden
  • Storehouse
  • Tailoring Emporium
  • Tannery
  • Trading Post

Research & Arsenal Buildings[]

  • Blacksmith
  • Forge
  • Foundry
  • Alchemy Lab
  • Goblin Alchemist
  • Voodoo Lounge
  • Enchanter's Study
  • Engineering Shop
  • Menagerie
  • Scribe's Quarters

Production/Construction/Training Buildings[]

  • Barracks
  • Shipyard
    • Forstwall Shipyard
  • Stronghold
  • Ogre Mound
  • Dragon Roost
  • Kennel
  • Stables
  • Spirit Lodge
  • Tauren Totem
  • Beastiary
  • Goblin Workshop

Other Buildings[]

  • Class Order Hall
  • Altar of Storms
  • Temple of the Damned
  • Frostwall Tavern
  • Gladiator Sanctum
  • Salvage Yard
  • Spirit Lodge

Combative Buildings[]

Offensive Buildings[]

  • Watch Tower
  • Guard Tower
  • Cannon Tower

Defensive Buildings[]

  • Walls
  • Gates

Other Combative[]

Territories[]

Ogrimmar

  • Age founded/conquered: Unclear (The city was founded right after the Third War)
  • Territory type: Capital
  • Inhabitants: Orcs (primarily), Forsaken, Trolls, Taurens, Goblins, Blood Elves, Pandarens, Ethereals
  • Civilians: 14,000-16,000
  • Military: Unknown

Echo Isles

  • Age founded/conquered: Unclear (been reclaimed by the Darkspear Trolls sometime before the Cataclysm)
  • Territory type: Capital
  • Inhabitants: Trolls (primarily), Orcs, Pandarens,
  • Civilians: Unknown
  • Military: Unknown

Bilgewater Port

  • Age founded/conquered: Unclear (The Complex was established after the Goblin's evacuation of their homeland from a volcanic eruption)
  • Territory type: Capital
  • Inhabitants: Goblins
  • Civilians: Unknown
  • Military: Unknown

Thunder Bluff

  • Age founded/conquered: Unclear (The city was founded somewhere during the Third War)
  • Territory type: Capital
  • Inhabitants: Orcs, Forsaken, Trolls, Taurens (primarily), Goblins, Blood Elves,
  • Civilians: 6,000
  • Military: Unknown

Undercity (Plagued or Destroyed)

  • Age founded/conquered: Unclear (The city was founded right after the Third War)
  • Territory type: Capital
  • Inhabitants: Orcs, Forsaken (primarily), Trolls, Taurens, Goblins, Blood Elves, Leger Gnomes, Undead, Humans (prisoners & enslaved), Dwarves (prisoners)
  • Civilians: 13,000
  • Military: Unknown

Silvermoon City

  • Age founded/conquered: Unclear (The city was reclaimed right after the Kael'Thas' disappearance)
  • Territory type: Capital
  • Inhabitants: Forsaken, Trolls, Taurens, Blood Elves (primarily), Leper Gnomes
  • Civilians: Unknown
  • Military: Unknown

Warspear

  • Age founded/conquered: Unclear (Established some time during the crisis with the Iron Horde)
  • Territory type: Base
  • Inhabitants: Orcs, Forsaken, Trolls, Taurens, Goblins, Blood Elves, Pandarens, Ethereals, Arrakoa
  • Civilians: Unknown
  • Military: 300

Shrine of Two Moons

  • Age founded/conquered: Unclear (The city was established as a capital of the Horde after Pandaria's discovery)
  • Territory type: Capital
  • Inhabitants: Orcs, Forsaken, Trolls, Taurens, Goblins, Blood Elves, Pandarens (primarily)
  • Civilians: Unknown
  • Military: Unknown

Stats[]

Enter the following information in each section below.

Civilization Stats[]

Tier 12: Exploration: The Horde were once just a simple tribal people and horde that raids cities and villages, but after decades of development and alliances with other races, They have develops to be one of the organizations to rival even the Alliances where they have forces all over the world and sharing skills and tech with each other. They can have access to guns, chemical weapons, spells and flying machines to traverse oceans, and even large fortified cities.

Power Source[]

Energy Source: Paraphernalia, External

Science: Robotics creation (The Goblins are known for their mechanical creations such as the Shredders) Poison Manipulation (The Forsaken are well known for creating poisons as they despise life and find creative ways to kill them)

Magic: Teleportation (Some of their Mages particularly Blood Elf mages are capable of this feat) Summoning (Warlocks are capable of summoning Demons as their minions to serve their bidding) Undead Physiology (The Undead of the Forsaken which are risen corpses have some sort of free will as well as different abilities from their classes)

Nature: Monster Physiology (The Horde having Orcs, Trolls and Goblins in their ranks which have their own abilities based on their classes) Fae Physiology (The Blood Elves have tremendous affinity to magic and are long living) Animal Physiology (The Tauren with their Bovine like physiology with their affinity to Earth powers and with Pandaren)

Conquest Stats[]

Tier 9-A: Multi-Country: The Horde and their allies are spread out across the world, mostly with forces in both Kalimdor, Eastern Kingdoms and Pandora. Though they are under pressure with enemies all around them so they can't get any more territory without spending more forces.

Power Stats[]

DC: Unknown: Thrall at one point was able to hurt Archimande at a weakened state, who could level entire cities with his spells. Unknown: Garrosh is strong enough to go toe-to-toe with Thrall as the Warchief of the Horde. Town: the Mana Bomb, was strong enough to destroy the keep on Theramorne Isle. Large Building: The Horde's siege weapons are strong enough to level buildings and damage highly fortified walls. Small Building: The Large units such as the Ogres and Abominations are capable of such damaging small houses. Room: Horde units who use large area damage spells and units who use small bombs. Wall-Street: Horde Warriors depending on weaponry.

Durability: Unknown: Thrall managed to survive being attacked by Mannoroth. Unknown: Garrosh tanking Thrall's spells while at full strength. Large Building: Horde Gunships are capable of taking none heavy damage with relative ease. Building: Horde Warmachine's structure capable of taking massive damage while still functioning. Small Building: Large units such as Ogres and Abominations natural durability. Wall-Street: Standard Horde Infantry without magical protection with or without shields and armors.

Speed: Subsonic+: The Goblin small jet aircraft can fly faster than their larger Zeppelin crafts. Subsonic-Subsonic+: The speed of their Zeppelins and Gunships that can travel from continent to continent in a relatively short period of time. Superhuman+: Thrall and other leaders comparable to each other in combat speed. Superhuman: Speed of the cavalry units, both land and flying units. Athletic: Horde infantry units movement speed. Normal Human: Larger units movement speed. Below Average: The movement of siege weapons.

Strengths/Pros[]

Their Greatest Strength is their combat prowess, The Orcs come from a warrior race that conquered and defeated countless enemies. They once had competent leadership under the rule of the Warchief Thrall and unification. They hold value in military traditions on multiple occasions, and are ferocious and ruthless on the battlefield. The Horde is mostly based on the warrior life style, their war capabilities increased with major war machines, magic users and expert leaders. The Adventurers that aid the Horde have access to their own unique powers, items and skills, they can be defined by the classes many of their races represent. Which are Druids, Hunters, Shamans, Warriors, Mage, Paladins, Priest, Rogue, Warlocks, Death Knight, Monk an Demon Hunters.

Weaknesses/Flaws[]

They have relatively small forces, which was a major blow to the Horde as they could not enjoy their wars that they once did without larger forces, this maybe the case when the Alliance attacked the Forsaken city of Lordaeron. After Thrall had left, the Horde unification is fractured and there are internal strife that causes leaders to go against one another, and there are some officers that act on their own personal goals.

Wins/Loses[]

When a battle is decided, list the wins and loses below.

Gallery[]

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